Reflection of Leading, Teaching, and Learning in the 21st Century- Dr. Luscre
I really enjoyed Dr. Luscre's course, "Leading, Teaching, and Learning in the 21st Century." I gained a very real understanding on how to use the LoTi measurement guidelines to categorize engaged learning projects. Our required textbook:
Roblyer, M.D.
(2016) Integrating Technology into
Teaching, (7th ed). Boston: Pearson, is a great resource and gave some great ideas on how to use technology in teaching any class or at least many classes. It of course did not have much to offer to Outdoor Education, but I was able to see how I could use many of the ideas in LA, SCIENCE, SS, Math, HPE, and even cross curriculum for project based learning. I really enjoyed focusing on the On-Line projects and using video to communicate, document, collaborate, investigate, interrogate, compete, congratulate, and evaluate.
The main thing I learned from this course is just how to use technology in the classroom and to transfer from technology making my life easier to using technology in a way that it motivates, engages, and overall makes learning easier and more relevant. I learned that to get the most engagement out of my students is to create lessons that ultimately have my students interacting and collaborating with students and topical experts around our world. I also learned that to get the higher LoTi, my students have to expand the idea of the classroom and really reach out to seek answers and advice from experts. The best way to do this would be to utilize Skype business and other video or audio conferencing apps and tools.
I think that 21st Century K-12 Learners want and need to be tasked with creating projects that can actually help others, be used by others, or to make other real world successes to be safely and securely shared with others around the community and our world By sharing with a larger community, students will strive to produce the best possible product that they can. Students will learn first hand how to relate to others on-line with respect and develop empathy. They will be writing comments, reactions, and advice to collaborating satellite peers. They will use a computer of digital device to start communicating back and forth and learning to respond to positive feedback, negative feedback, and constructive criticism. The other cool thing, is that we now have so many great Technology usage standards that guide your use of technology with anyone who might be interested. I also learned how technology can support student acquisition of content standards and the NETS-S standards to really strengthen any lesson in any class. I am including the standards below to create a quick reference that I could pull up whenever I would need to use.
I loved the Engaged Learning Project and look forward to making it come to fruition. I also have some great ideas from my teammates to maybe try to use too. I feel truly blessed to have had such hard working, talented, and direct teammates. They all helped me, inspired me, pushed me, and supported me throughout that process.
Thanks guys, :)
Standard 2: Teaching, Learning, & AssessmentCandidates demonstrate the knowledge,
skills, and dispositions to effectively integrate technology into their own teaching
practice and to collaboratively plan with and assist other educators in
utilizing technology to improve teaching, learning, and assessment. (ISTE-C
Standard 2)
2.1 Content Standards & Student Technology
StandardsCandidates model and facilitate the design
and implementation of technology-enhanced learning experiences
aligned with student content standards and student technology standards. (ISTE-C
2.A) 2.2 Research-Based Learner-Centered Strategies
Candidates model and facilitate the use of
research-based, learner-centered strategies addressing the diversity of all
students. (ISTE-C 2.B) 2.3
Authentic Learning
Candidates model and facilitate the use of digital
tools and resources to engage students in authentic learning experiences. (ISTE-C
2.C) 2.4
Higher Order Thinking Skills
Candidates model and facilitate the effective use of
digital tools and resources to support and enhance higher order thinking skills
(e.g., analyze, evaluate, and create); processes (e.g., problem-solving,
decision-making); and mental habits of mind (e.g., critical thinking, creative
thinking, metacognition, self-regulation, and reflection). (ISTE-C, 2.D) 2.5 Differentiation
Candidates model and facilitate the design and
implementation of technology-enhanced learning experiences making appropriate
use of differentiation, including adjusting content, process, product, and
learning environment based upon an analysis of learner characteristics,
including readiness levels, interests, and personal goals. (ISTE-C, 2.E) 2.6 Instructional
Design
Candidates model and facilitate the effective
use of research-based best practices in instructional design when designing and
developing digital tools, resources, and technology-enhanced learning
experiences. (ISTE-C, 2.F) 2.7 AssessmentCandidates
model and facilitate the effective use of diagnostic, formative, and summative
assessments to measure student learning and technology literacy, including the
use of digital assessment tools and resources. (ISTE-C,
2.G) Standard 3:
Digital Learning EnvironmentsCandidates
demonstrate the knowledge, skills, and dispositions to create, support, and
manage effective digital learning environments. (ISTE-C, Standard 3)
3.1
Classroom Management & Collaborative LearningCandidates
model and facilitate effective classroom management and
collaborative learning strategies to maximize teacher and student use of digital
tools and resources. (ISTE-C, 3.A) 3.2 Managing Digital Tools and ResourcesCandidates
effectively manage digital tools and resources within the context of student
learning experiences. (ISTE-C, 3.B) 3.4 Adaptive
and Assistive TechnologyCandidates
facilitate the use of adaptive and assistive technologies to support individual
student learning needs. (ISTE-C, 3.D) 3.5 Basic
TroubleshootingCandidates
troubleshoot basic software and hardware problems common in digital learning
environments. (ISTE-C, 3.E) 3.6 Selecting
and Evaluating Digital Tools & ResourcesCandidates
collaborate with teachers and administrators to select and evaluate digital
tools and resources for accuracy, suitability, and compatibility with the
school technology infrastructure. (ISTE-C, 3.F) PSC Standard 6:
Candidate Professional Growth & DevelopmentCandidates
demonstrate the knowledge, skills, and dispositions to engage in continuous
learning, reflect on professional practice, and engage in appropriate field
experiences. (ISTE-C Standard 6)
6.1 Continuous
LearningCandidates
demonstrate continual growth in knowledge and skills of current and emerging technologies and apply them to improve personal productivity and
professional practice. (ISTE-C, 6.A, 6.B) 6.2 ReflectionCandidates
regularly evaluate and reflect on their professional practice and dispositions
to improve and strengthen their ability to effectively model and facilitate
technology-enhanced learning experiences. (ISTE-C, 6.C) 6.3 Field ExperiencesCandidates
engage in appropriate field experiences to synthesize and apply the content and
professional knowledge, skills, and dispositions identified in these standards.
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